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Clothes

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Reason: "Advice about temperature is outdated (Feb 2019)"
Rabbit Fur Hat

Clothes are wearable items used for survival, function and aesthetics. They influence a player's temperature by an insulation percentage and in cold biomes can extend the time in which the hunger meter depletes. However, in desert, or while standing next to a fire, too much insulation can cause overheating which will cause the hunger meter to deplete more rapidly.

To put on clothes, pick up the item and click it on your character's body. To remove it again, click the clothing item you are wearing. It is possible to clothe babies by clicking the item on them. Babies can remove their own clothing, but cannot pick it up again from the ground. You cannot remove clothing while injured, which is particularly perilous with Yellow Fever, which increases your temperature.

Various clothes can be made from rabbit furs, wool, and other materials. All have different insulation percentages, with some purely cosmetic clothing such as Toque Blanche and crowns providing zero insulation. Other items, such as Backpack and aprons provide a carrying capacity, allowing a player to store up to five items on their body plus an additional carried item. Wool clothing can be dyed red or blue. Uniquely, Old Boot is not crafted, but can be fished from an Ice Hole using a Baited Fishing Pole.

Most clothing decays over time. Decay times can be found in the tables below.

For a full list of craftable clothes see onetech.

Fur Clothes[edit | edit source]

Four Rabbit Furs

Rabbit fur is the primary material used to make fur clothing. The amount of fur used decides which item of clothing is made. Insulation percentages are included for each item. Fur can be cut with a flint chip to make Four Pieces of Cut Fur, which can be separated into Two Pieces of Cut Fur. A Needle & Thread is used to sew furs together.


Rabbit Fur Products:
Sewing different amounts of Rabbit Fur using
Needle and Thread will get different items:
Item Image Insulation % Holding
Capacity
Decay time
Rabbit Fur Hat Rabbit Fur Hat.jpg

21.25%

N/A

5hrs

Rabbit Fur Hat with Feather Rabbit Fur Hat with Feather.jpg

21.25%

N/A

5hrs

Rabbit Fur Shawl Rabbit Fur Shawl.jpg

24.5%

N/A

5hrs

Rabbit Fur Coat Rabbit Fur Coat.jpg

29.75%

N/A

5hrs

Rabbit Fur Loincloth Rabbit Fur Loincloth.jpg

17%

N/A

5hrs

Rabbit Fur Shoe Rabbit Fur Shoe.jpg

8.5%

N/A

5hrs

Backpack Backpack.jpg

5%

4 + a sword

5hrs

Wool Clothes[edit | edit source]

Fleece

Fleece can be harvested from domesticated sheep using shears, and turned into a Ball of Yarn using a Drop Spindle. The yarn can then be knitted into clothing using Knitting Needles. The amount of yarn used decides which item of clothing is made.

Wool Felt for making Top Hat and Bowler Hat is made by using a Bone Needle (without thread) on Fleece.


Fleece Products:
Using Knitting Needles on yarn will
get different items:
Item Image Insulation % Holding
Capacity
Decay time
Wool Booty Wool Booty.jpg

7%

N/A

5hrs

Wool Hat Wool Hat.jpg

17.5%

N/A

5hrs

Toque Blanche Toque Blanche.jpg

0%

N/A

N/A

Top Hat Undyed Top Hat.jpg

15%

N/A

N/A

Bowler Hat Undyed Bowler Hat.jpg

15%

N/A

N/A

Santa Hat Santa Hat.jpg

18.75%

N/A

N/A

Wool Sweater Wool Sweater.jpg

24.5%

N/A

5hrs

White Apron White Apron.jpg

0%

1 item

N/A

Red Cross Apron Red Cross Apron.png

0%

1 item

N/A

Cloth Clothes[edit | edit source]

Bolt of Wool Cloth

Bolt of Wool Cloth is made by using yarn on a Loom. The bolt of cloth can then be made into various clothes using shears and Needle and Thread.

Item Image Insulation % Holding
Capacity
Decay time
Cloak Undyed Cloak.jpg

7%

N/A

N/A

Long Dress Undyed Long Dress.jpg

24.5%

N/A

N/A

Button-down Shirt Undyed Button-down Shirt.jpg

24.5%

N/A

N/A

Long Skirt Undyed Long Skirt.jpg

14%

N/A

N/A

Pleated Skirt Undyed Pleated Skirt.jpg

14%

N/A

N/A

Short Trousers Undyed Short Trousers.jpg

14%

1 item

N/A

Dyes[edit | edit source]

Simmering Dye Mordant

Wool clothes (excluding Toque Blanche) can be dyed either red or blue. In addition, cloth clothes can also be died yellow, green or black. Excluding the apron, they have to be treated beforehand with simmering dye mordant made from alum. Dying a white apron with Simmering Rose Madder Dye will yield Red Cross Apron. Dying clothing prolongs the time until its decay (The base clothing will decay after 5 hours, dye-ready clothing will decay after 5 hours, and Dyed clothing will decay after 5 hours).

Dyed clothes.png
Colour Image Result Recipe
Simmering Water
(Base recipe)
Simmering Water.jpg N/A Add Bowl of Water to Hot Coals
Simmering Dye Mordant
(Pre-Dye)
Simmering Dye Mordant.jpg Dye-Ready Top Hat.jpg Add Alum to simmering water
Simmering Rose Madder Dye
(Red)
Simmering Rose Madder Dye.jpg Red Top Hat.jpg Add Rose Madder Root to simmering water
Simmering Indigo Dye
(Blue)
Simmering Indigo Dye.jpg Indigo Top Hat.jpg Add Indigo Bundle to simmering water
Simmering Yellow Dye Simmering Yellow Dye.jpg Yellow Top Hat.jpg Add Bowl of Indian Yellow Pigment to simmering water
Simmering Green Dye Simmering Green Dye.jpg Green Top Hat.jpg Add Bowl of Indian Yellow Pigment to Simmering Indigo Dye
Simmering Black Dye Simmering Black Dye.jpg Black Top Hat.jpg Combine Bowl of Vinegar and Bowl of Rust, then add the Bowl of Black Dye directly to Hot Coals

Other Clothes[edit | edit source]

Wolf Skin
Item Recipe Insulation % Holding
Capacity
Decay time
Wolf Hat Wolf Hat.jpg

22.5%

N/A

5hrs

Seal Skin Seal Skin.jpg

10.5%

N/A

N/A

Sealskin Coat Sealskin Coat.jpg

31.5%

N/A

5hrs

Snake Skin Boot Snake Skin Boot.jpg

5%

1 cactus fruit

5hrs

Fruit Boot Fruit Boot.jpg

5%

1 cactus fruit

5hrs

Sandal Sandal.jpg

4%

N/A

N/A

Mouflon Hide Mouflon Hide.jpg

21%

N/A

N/A

Reed Skirt Reed Skirt.jpg

12%

N/A

N/A

Straw Hat Straw Hat.jpg

12.5%

N/A

N/A

Straw Hat with Feather Straw Hat with Feather.jpg

12.5%

N/A

N/A

Sheep Skin Sheep Skin.jpg

10.5%

N/A

N/A

Wooden Shoe
Wooden Shoe.png

6%

N/A

N/A

Old Boot Old Boot.png

0%

N/A

N/A

Plucked Turkey Plucked Turkey.jpg

0%

N/A

N/A

Rag Clothes[edit | edit source]

Most clothing (refer to decay time in tables) decays after 5 hours into rag clothes. They will then disappear after 30 minutes. There is currently no way to repair clothes.

Item Image Insulation % Holding
Capacity
Decay time
Rag Hat Rag Hat.jpg

10%

N/A

30min

Rag Shirt Rag Shirt.jpg

14%

N/A

30min

Rag Loincloth Rag Loincloth.jpg

8%

N/A

30min

Rag Shoe Rag Shoe.jpg

4%

N/A

30min

Tattered Backpack Tattered Backpack.jpg

0%

2

30min

Crowns[edit | edit source]

There are currently three craftable gold crowns available. The leaf crown, carrot crown, and wolf crown. They are purely aesthetic and do not provide any insulation.

Trivia[edit | edit source]

  • It is possible for babies to give other babies their clothes.

History[edit | edit source]

  • v.214 - Added 11 new clothing items, including those made from Bolt of Wool Cloth, as well as 3 new dyes (Green, Yellow, Black). Rebalanced R-value of hats.