
Crafting in One Hour One Life allows players to produce tools, food and clothing out of the materials they've gathered. These crafted objects will help the player survive in the wild and build a village. However, some objects have a limited life span and can break with use or deteriorate over time.
Most crafting is done by picking up one object, then clicking it on another object (Note: In certain recipes, it matters which is the held object). Some objects will change over time, such as a Barrel Cactus regenerating cactus fruit over time. Or a Backpack decaying into a tattered backpack. Other recipes require various tools and multiple steps to complete.
Onetech is an up-to-date resource for searching ingredients and recipes, as well as tech-trees for crafting. It can also be accessed via the link at the top of the One Hour One Life website
Also see: Starting Guide, Farming, Cooking, Smithing, Building, Medical Treatment
Contents
Tools

Food

Farming

Hunting/Trapping
Wild animals can be killed using certain tools to harvest their products, and their babies taken to domesticate for farming. The most basic form of hunting is using a snare to catch rabbits. In most circumstances, it is better to kill animals in their family form.
Fire-making

See Fire for full guide.
Building

Wood
Adobe
Stone
Smithing

Clothes

Some purely cosmetic clothing such as Toque Blanche and crowns provide zero insulation. Other items, such as Backpack and aprons provide a carrying capacity, allowing a player to store up to five items on their body plus an additional carried item. Wool clothing can be dyed red or blue. Uniquely, Old Boot is not crafted, but can be fished from an Ice Hole using a Baited Fishing Pole.
Medicine
Medical Treatment uses crafted items to heal wounds inflicted by animals or other players.