One Hour One Life Wiki
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There are several biomes in [[One Hour One Life]], from green grasslands to barren badlands. Each biome has resources commonly associated with it, though many can be found in multiple biomes. Biomes can vary in [[temperature]]. In the [[Version 200|Temperature Overhaul update]], deserts and jungles became hotter, and a "[[Temperature#Thermal Shock|Thermal Shock]]" component was added which causes you to rapidly jump between extreme temperatures if you cross certain biome boundaries without the insulation of [[clothes]]. It is no longer advised to stand on desert edges to keep warm. Use a [[fire]] instead.
 
There are several biomes in [[One Hour One Life]], from green grasslands to barren badlands. Each biome has resources commonly associated with it, though many can be found in multiple biomes. Biomes can vary in [[temperature]]. In the [[Version 200|Temperature Overhaul update]], deserts and jungles became hotter, and a "[[Temperature#Thermal Shock|Thermal Shock]]" component was added which causes you to rapidly jump between extreme temperatures if you cross certain biome boundaries without the insulation of [[clothes]]. It is no longer advised to stand on desert edges to keep warm. Use a [[fire]] instead.
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Some races (e.g. black-skinned) are specialized for biomes like the desert, making them the only ones to interact with items and features in that biome. Otherwise, these biomes will be marked "Inhospitable" ("Frigid" for Tundras) and characters will drop their held items if they attempt to enter. Thus, technological progress requires trade or a diverse town.
   
 
== Grasslands ==
 
== Grasslands ==
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<gallery mode="packed">
[[File:Grasslands.png|100x100px]]
 
 
File:Grasslands.png|Grasslands
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</gallery><br />
   
 
Grasslands generally has wild [[food]], and branches for [[kindling]] and [[tools]]. Grasslands are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
[[Milkweed]], [[Gooseberry Bush|Gooseberry Bushes]], [[trees]] ([[Juniper Tree|juniper]], [[Yew Tree|yew]], [[Maple Tree|maple]], [[Lombardy Poplar Tree|poplar]]), [[Sapling|saplings]], [[Fertile Soil Deposit|fertile soil deposits]], [[Wild Potato|wild potato]].
 
   
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<gallery heights="75px" widths="75px">
Generally wild [[food]], and branches for [[kindling]] and [[tools]]. Grasslands are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
 
  +
File:Milkweed.jpg|[[Milkweed]]
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File:Wild Gooseberry Bush.jpg|[[Wild Gooseberry Bush]]
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File:Juniper Tree.jpg|[[Juniper Tree]]
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File:White Pine Tree with Needles.jpg|[[White Pine Tree]]
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File:Yew Tree(branch).jpg|[[Yew Tree]]
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File:Maple Tree(branch).jpg|[[Maple Tree]]
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File:Lombardy Poplar Tree(branch).jpg|[[Lombardy Poplar Tree]]
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File:Sapling.jpg|[[Sapling]]
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File:Fertile Soil Deposit.jpg|[[Fertile Soil Deposit]]
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File:Stone.jpg|[[Stone]]
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File:Big Hard Rock.jpg|[[Big Hard Rock]]
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File:Flint.jpg|[[Flint]]
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File:Burdock.jpg|[[Burdock]]
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File:Wild Onion.jpg|[[Wild Onion]]
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File:Wild Potato.jpg|[[Wild Potato]]
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File:Natural Spring.jpg|[[Natural Spring]]
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</gallery>
   
 
== Yellow Prairies ==
 
== Yellow Prairies ==
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<gallery mode="packed">
[[File:Prairies.png|100x100px]]
 
 
File:Prairies.png|Prairies
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</gallery><br />
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Yellow Prairies are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
   
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<gallery heights="75px" widths="75px">
[[Rabbit Family Hole|Rabbit holes]], [[Wild Carrot|Wild Carrots]], [[Ripe Wheat|wild wheat]], [[Juniper Tree|juniper tree]], [[bison]], [[turkey]], [[Wild Squash Plant|wild squash]], [[teosinte]], [[Wild Bean Plant|wild beans]]. Yellow Prairies are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
 
  +
File:Rabbit Family Hole.jpg|[[Rabbit Family Hole]]
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File:Seeding Wild Carrot.jpg|[[Seeding Wild Carrot]]
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File:Ripe Wheat.jpg|[[Ripe Wheat]]
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File:Juniper Tree.jpg|[[Juniper Tree]]
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File:Bison.jpg|[[Bison]]
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File:Turkey.jpg|[[Turkey]]
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File:Wild Squash Plant.jpg|[[Wild Squash Plant]]
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File:Teosinte.jpg|[[Teosinte]]
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File:Wild Bean Plant.jpg|[[Wild Bean Plant]]
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File:Indigo.jpg|[[Indigo]]
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File:Rose Madder.jpg|[[Rose Madder]]
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File:Wild Rose with Fruit.jpg|[[Wild Rose with Fruit]]
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File:Natural Spring.jpg|[[Natural Spring]]
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</gallery>
   
 
== Swamps ==
 
== Swamps ==
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<gallery mode="packed">
[[File:Swamp.png|100x100px]]
 
 
File:Swamp.png|Swamp
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</gallery><br />
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A good place for [[farms]], considering the water for plants (CHECK if relevant any more). Swamps are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
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<gallery heights="75px" widths="75px">
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File:Canada Goose Pond.jpg|[[Canada Goose Pond]]
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File:Tule Reeds.jpg|[[Tule Reeds]]
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File:Willow Tree.jpg|[[Willow Tree]]
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File:Bald Cypress Tree.jpg|[[Bald Cypress Tree]]
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File:Clay Deposit.jpg|[[Clay Deposit]]
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File:Wild Boar.jpg|[[Wild Boar]]
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File:Natural Spring.jpg|[[Natural Spring]]
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</gallery>
   
[[Canada Goose Pond|Ponds]], [[Tule Reeds|tule reeds]], large trees ([[Willow Tree|willow]], [[Bald Cypress Tree|bald cypress]]), [[Canada Goose Pond|Canada geese]], [[Clay Deposit|clay deposits]], [[boar]]s. A good place for [[farms]], considering the water for plants. Swamps are [[temperature|cold]], but bearable if wearing a full set of [[clothes]].
 
   
 
== Badlands ==
 
== Badlands ==
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<gallery mode="packed">
[[File:Badlands.png|100x100px]]
 
 
File:Badlands.png|Badlands
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</gallery><br />
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Badlands are [[Temperature|colder]] than grasslands, though not as cold as tundra.
   
  +
<gallery heights="75px" widths="75px">
[[Iron Ore|Iron ore]], [[flint]], assorted stones ([[Big Rock|big]], [[Stone|round]], [[Flat Rock|flat]], [[limestone]]), trees ([[White Pine Tree|white pine]]), [[Wolf|wolves]], [[Grizzly Bear|bears]], [[mouflon]], [[Wild Cabbage|cabbage]], [[cinnabar]], [[Lapis Lazuli|lapis lazuli]]. Badlands are [[Temperature|colder]] than grasslands, though not as cold as tundra.
 
  +
File:Iron Vein.jpg|[[Iron Vein]]
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File:Iron Ore.jpg|[[Iron Ore]]
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File:Limestone.jpg|[[Limestone]]
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File:Wolf.jpg|[[Wolf]]
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File:Bear Cave.jpg|[[Bear Cave]]
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File:Mouflon.jpg|[[Mouflon]]
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File:Wild Cabbage.jpg|[[Wild Cabbage]]
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File:Malachite.jpg|[[Malachite]]
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File:Calamine.jpg|[[Calamine]]
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File:Flint.jpg|[[Flint]]
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File:Stone.jpg|[[Stone]]
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File:Big Rock.jpg|[[Big Rock]]
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File:Flat Rock.jpg|[[Flat Rock]]
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File:White Pine Tree with Needles.jpg|[[White Pine Tree]]
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</gallery>
   
 
== Tundra ==
 
== Tundra ==
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<gallery mode="packed">
[[File:Tundra.png|100x100px]]
 
 
File:Tundra.png|Tundra
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</gallery><br />
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Also known as Polar. Bitterly [[temperature|cold]]. Redheaded families are the only ones who can interact with items in this biome.
   
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<gallery heights="75px" widths="75px">
Also known as Polar. [[White Pine Tree|white pine trees]], assorted stones ([[Big Rock|big]], [[Stone|round]], [[Flat Rock|flat]]), [[Penguin|penguins]], [[Antarctic Fur Seal|seals]], [[Ice Hole|ice holes]], [[Tarry Spot|tarry spots]], gold veins. Bitterly [[temperature|cold]].
 
  +
File:Penguin.jpg|[[Penguin]]
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File:Antarctic Fur Seal.jpg|[[Antarctic Fur Seal]]
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File:Gold Vein.jpg|[[Gold Vein]]
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File:Ice Hole.jpg|[[Ice Hole]]
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File:Snow Bank.jpg|[[Snow Bank]]
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File:Tarry Spot.jpg|[[Tarry Spot]]
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File:White Pine Tree with Needles.jpg|[[White Pine Tree]]
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File:Big Rock.jpg|[[Big Rock]]
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File:Stone.jpg|[[Stone]]
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File:Flat Rock.jpg|[[Flat Rock]]
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</gallery>
   
 
== Desert ==
 
== Desert ==
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<gallery mode="packed">
[[File:Desert.png|100x100px]]
 
 
File:Desert.png|Desert
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</gallery><br />
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Searingly [[temperature|hot]]. Black-skinned families are the only ones who can interact with items in this biome.
   
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<gallery heights="75px" widths="75px">
[[Alum]], [[Dead Tree]], [[Barrel Cactus]], [[Hot Spring]], [[Tarry Spot]], [[Rattle Snake]], [[Wild Horse]], assorted stones ([[Big Rock|big]], [[Stone|round]], [[Flat Rock|flat]]). Searingly [[temperature|hot]].
 
  +
File:Alum.jpg|[[Alum]]
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File:Dead Tree.jpg|[[Dead Tree]]
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File:Barrel Cactus.jpg|[[Barrel Cactus]]
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File:Hot Spring.jpg|[[Hot Spring]]
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File:Tarry Spot.jpg|[[Tarry Spot]]
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File:Rattle Snake.jpg|[[Rattle Snake]]
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File:Wild Horse.jpg|[[Wild Horse]]
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File:Monolith.jpg|[[Monolith]]
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File:Cinnabar.jpg|[[Cinnabar]]
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File:Lapis Lazuli.jpg|[[Lapis Lazuli]]
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File:Niter.jpg|[[Niter]]
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File:Glasswort.jpg|[[Glasswort]]
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File:Sand Deposit.jpg|[[Sand Deposit]]
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File:Electrum Ore.jpg|[[Electrum Ore]]
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File:Big Rock.jpg|[[Big Rock]]
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File:Stone.jpg|[[Stone]]
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File:Flat Rock.jpg|[[Flat Rock]]
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</gallery>
   
 
== Jungle ==
 
== Jungle ==
[[File:Jungle.png|100x100px]]
 
 
[[Wild Mango Tree|Mango trees]], [[Rubber Tree]], [[Oil Palm]], [[Banana Tree]], [[Mosquito Swarm]]. Jungle is [[temperature|hot]], though not as hot as desert.
 
 
 
 
<gallery mode="packed">
 
<gallery mode="packed">
File:Grasslands.png|Grasslands
 
File:Prairies.png|Prairies
 
File:Swamp.png|Swamp
 
File:Badlands.png|Badlands
 
File:Tundra.png|Tundra
 
File:Desert.png|Desert
 
 
File:Jungle.png|Jungle
 
File:Jungle.png|Jungle
 
</gallery><br />
 
</gallery><br />
  +
Jungle is [[temperature|hot]], though not as hot as desert. Brown-skinned families are the only ones who can interact with items in this biome.
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  +
<gallery heights="75px" widths="75px">
  +
File:Wild Mango Tree.jpg|[[Wild Mango Tree]]
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File:Rubber Tree.jpg|[[Rubber Tree]]
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File:Oil Palm.jpg|[[Oil Palm]]
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File:Banana Tree.jpg|[[Banana Tree]]
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File:Mosquito Swarm.jpg|[[Mosquito Swarm]]
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File:Dark Nosaj.jpg|[[Dark Nosaj]]
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File:Sugarcane.jpg|[[Sugarcane]]
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File:Wild Tomato Plant.jpg|[[Wild Tomato Plant]]
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File:Wild Pepper Plant.jpg|[[Wild Pepper Plant]]
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</gallery>
   
 
==History==
 
==History==
 
*[[Version 170|v.170]] - Jungle biome added
 
*[[Version 170|v.170]] - Jungle biome added
 
*[[Version 200|v.200]] - Jungles are no longer an ideal temperature and are much hotter. Deserts are much hotter and are no longer suitable for settling. [[Temperature#Thermal Shock|Thermal Shock]] component added.
 
*[[Version 200|v.200]] - Jungles are no longer an ideal temperature and are much hotter. Deserts are much hotter and are no longer suitable for settling. [[Temperature#Thermal Shock|Thermal Shock]] component added.
  +
  +
<gallery mode="packed">
 
File:Grasslands.png|[[Grasslands]]
 
File:Prairies.png|[[Prairies]]
 
File:Swamp.png|[[Swamp]]
 
File:Badlands.png|[[Badlands]]
 
File:Tundra.png|[[Tundra]]
 
File:Desert.png|[[Desert]]
 
File:Jungle.png|[[Jungle]]
  +
</gallery><br />
   
 
[[Category:One Hour One Life Wiki]]
 
[[Category:One Hour One Life Wiki]]

Revision as of 08:34, 11 March 2020

There are several biomes in One Hour One Life, from green grasslands to barren badlands. Each biome has resources commonly associated with it, though many can be found in multiple biomes. Biomes can vary in temperature. In the Temperature Overhaul update, deserts and jungles became hotter, and a "Thermal Shock" component was added which causes you to rapidly jump between extreme temperatures if you cross certain biome boundaries without the insulation of clothes. It is no longer advised to stand on desert edges to keep warm. Use a fire instead.

Some races (e.g. black-skinned) are specialized for biomes like the desert, making them the only ones to interact with items and features in that biome. Otherwise, these biomes will be marked "Inhospitable" ("Frigid" for Tundras) and characters will drop their held items if they attempt to enter. Thus, technological progress requires trade or a diverse town.

Grasslands


Grasslands generally has wild food, and branches for kindling and tools. Grasslands are cold, but bearable if wearing a full set of clothes.

Yellow Prairies


Yellow Prairies are cold, but bearable if wearing a full set of clothes.

Swamps


A good place for farms, considering the water for plants (CHECK if relevant any more). Swamps are cold, but bearable if wearing a full set of clothes.


Badlands


Badlands are colder than grasslands, though not as cold as tundra.

Tundra


Also known as Polar. Bitterly cold. Redheaded families are the only ones who can interact with items in this biome.

Desert


Searingly hot. Black-skinned families are the only ones who can interact with items in this biome.

Jungle


Jungle is hot, though not as hot as desert. Brown-skinned families are the only ones who can interact with items in this biome.

History

  • v.170 - Jungle biome added
  • v.200 - Jungles are no longer an ideal temperature and are much hotter. Deserts are much hotter and are no longer suitable for settling. Thermal Shock component added.